
That we get a runaway inflation of numbers.
Wow level squish chart upgrade#
Of an upgrade over the last ilevel to justify upgrading but not so much We still have the problem of the exponential rise of ilevels. This will allow players leveling directly through without raiding old content a smoother progression, while also allowing progressed characters a small amount of time to continue wearing Epic gear before replacing it with mostly Rares. These two issues can be solved by instead tagging the first Rares as a equal or higher ilevel than the previous expansion, while scaling Uncommon gear back across the previous expansions tiers. Another problem was that newer characters had a very high ilevel hurdle to jump going from ilevel 200 Wrath gear to ilevel 289+ Cata gear. Replacing purples with greens, however, was a common complaint. Having no use for quest rewards for a level or two for the most progressed of characters might be awkward, but having no use for a quest reward is a commonly overlooked issue. I suggest also that tagging the first Uncommon gear of a new expansion to a higher ilevel than the highest ilevel of the previous expansion's Epics unnecessarily contributes to inflation. In addition to testing new zones and content, they’ve also started experimenting with the level squish changes, which takes World of Warcraft’s current level max of 120 down to 50 up to 60. I suggest that the increasing ilevel rate of Rares between tiers, old and current, be brought down substantially. This means players can begin a number of steps to familiarize themselves with. After a delayed release, the pre-patch for World of Warcraft: Shadowlands is now live. Here's everything to know about the level squish before Shadowlands releases. I see the necessity in preventing that kind of ilevel dissonance, but I disagree with the scale of implementation. Essentially, World of Warcraft's level squish translates the current level numbers into a new system. If I remember correctly, this was to prevent early Cata content from being cleared with late Wrath gear, as Naxx was cleared with Sunwell gear. Notice also the huge jump between the end of Wrath of the Lich King and the beginning of Cataclysm. I understand upgrades have to be a certain percentage more than the replaced piece, but the rate seems to have increased to much. For all of Classic leveling, ilevel is in lockstep with character level, but in every expansion since, it has been more and more exponential. Highlighting the Rares between tiers of gear shows that ilevel inflation in rares, though also present since Burning Crusade, has become more extreme in recent expansions.
